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Verified Mission Batch 7 — Bomb Disposal

This batch establishes the first schema-controlled Bomb Disposal mission records and the first production infrastructure records.

Evidence boundary

The official UK mission directory confirmed the mission IDs, names, POIs, average rewards and building/extension preconditions. Individual mission detail pages were not consistently retrievable during verification, so unavailable vehicle and personnel requirements remain empty.

Batch summary

ID Mission POI Verified preconditions Average credits
829 Unexploded WW2 Ordnance in Countryside Forest, Farm, Heathland 6 Fire, 6 Rescue, 10 Police, 1 Bomb Disposal HQ 4,500
830 Unexploded WW2 Ordnance on Quiet Beach Beach 6 Fire, 6 Rescue, 10 Police, 1 Coastguard, 1 Bomb Disposal HQ, 1 Marine Unit Extension 5,500
832 Unexploded WW2 Ordnance in Harbour Harbour 6 Fire, 6 Rescue, 20 Police, 9 Coastguard, 1 HART, 3 Bomb Disposal HQs, 2 Marine Unit Extensions, 1 active Drone 15,000
839 Unexploded WW2 Bomb Located at Building Site (Large) None listed 6 Fire, 15 Rescue, 20 Police, 1 HART, 3 Bomb Disposal HQs, 1 active Drone 11,500

Infrastructure references

Mission preconditions now resolve to canonical infrastructure IDs:

bomb_disposal_hq
bomb_disposal_marine_unit_extension

Repository validation fails if a mission uses either Bomb Disposal precondition without the matching infrastructure record.

Active equipment

active_drones is a mission-generation precondition. It must remain separate from the dispatch requirement list. A mission requiring one active Drone does not, by itself, prove that a Drone must be sent.

Machine-readable records

data/uk/missions/
├── unexploded-ww2-bomb-building-site-large.json
├── unexploded-ww2-ordnance-in-countryside.json
├── unexploded-ww2-ordnance-in-harbour.json
└── unexploded-ww2-ordnance-on-quiet-beach.json

data/uk/infrastructure/
├── bomb-disposal-hq.json
└── bomb-disposal-marine-unit-extension.json

Next evidence target

The next Bomb Disposal pass should reproduce the individual mission response tables and the current HQ/extension interfaces, including exact EOD resources, personnel, training, costs and capacities.